If I Job Change in Maplestory Do I Need to Buy Mastery Books Again
As mentioned before, a new test world patch was released that includes balance changes for all jobs! They also made further changes to the Adventurers, including to their story quests, and certain systems have been modified or removed entirely.
Overview
- Adventurer Remaster
- Hero
- Paladin
- Dark Knight
- All Magicians
- Archmage (F/P)
- Archmage (I/L)
- Bishop
- All Archers
- Bowmaster
- Marksman
- All Thieves
- Night Lord
- Shadower
- Dual Blade
- All Pirates
- Viper
- Captain
- Cannon Shooter
- V Core Changes
- Story
- Job Skill Improvements
- Mastery Book System Removal
- Boss Entry Limit Improvements
- Stance Stat Improvements
- Improvements
- Skills
- Items
- Monsters
- UI
- Maple Guide
- Etc.
- Error Fixes
- Skills
- Quests
- Items
- Monsters
- UI
- Maps
- Etc.
- Adventurer Remaster Event: New Journey
- Starlight Symphony
- Starlight Symphomy <Starlight Chariot>
- Starlight Symphony <Star Symphony Assemble>
- Starlight Symphony <Twin Star Catcher>
Adventurer Remaster
Developer Notes:
In this test world Adventurer remaster update, we made structural improvements by reviewing the valuable opinions sent to us by players, and did a 1st set of numerical adjustments. In terms of design, some things have been changed, but there are still other things that are being changed or are planned to be changed.
Even after this update, we will continue to make changes/supplement until it is added to the official server so that we can satisfy as many Adventurer players as possible. If you share your opinions in a variety of ways, we will review them and improve the remaster's completeness. Thank you.
Hero
Paladin
Dark Knight
All Magicians
Archmage (F/P)
Archmage (I/L)
- Elquines:The effect has been changed.
Bishop
- Big Bang: The attack range has been increased. The effect has been changed.
All Archers
Bowmaster
Marksman
All Thieves
- Lucky Seven:When you use this skill without throwing stars, you will now perform a basic attack. The skill description has been changed to be more accurate.
Developer Notes:
We have improved Night Lord and Shadower's 3rd job growth experience by adjusting the excessively low effectiveness of Shadow Partner and Dual Blade at lower skill levels. In addition, to improve Stance, we have added Stance to Fake and allowed each job to reach 100% through their own unique skills.
Night Lord
Shadower
Developer Notes:
In the January 18 test server, we have changed Bloody Pocket/Bloody Explosion and made additional improvements related to Assassinate's delay/cancelling. Also, Assassinate's damage and final damage boost have been changed to apply to other skills, including 5th job skills.
First of all, the Bloody Explosion skill has been removed. While Bloody Pocket is active, you can use Enhanced Meso Explosion. In the previous Bloody Explosion, you would only receive the Murderous Intent buff when it hit an enemy, and we confirmed that this was an additional burden when compared to Meso Explosion before the remaster. As a result, we have changed it so that you use Enhanced Meso Explosion during Bloody Pocket instead of Bloody Explosion, and the Enhanced Meso Explosion prioritizes the enemy with the highest maximum as well as gives the Murderous Intent buff as soon as you cast it.
The action delay for Assassinante has been changed to what it was before the January 12 test world update but instead, the finishing blow can now be cancelled with Enhanced Meso Explosion. As a result, the first attack's delay has been decreased when compared to before the remaster, and the action delay and cancellation timing of the finishing blow will remain the same.
For the numerical changes, the damage and final damage boosts from Assassinate have been improved to apply more universally. Assassinate's damage boost while in Dark Sight has been removed, and instead, Advanced Dark Sight's final damage boost has been increased. And Murderous Intent buff's final damage boost to Assassinate's finishing blow has been decreased but instead, Shadower Instinct now increases final damage.
Dual Blade
All Pirates
Viper
Captain
Developer Notes:
In the last test world, the overall usability of the summons were improved. However, there are still areas where their usability are poor so we wanted to improve this as well as improve Captain's other skills to reduce the dependence on its summons a little.
The problems for crewmembers that caused inconvenience in combat have been fixed. It has been improved so that the character does not become in combat even when a crewmember attacks. In addition, we wanted to prevent the crewmembers' attacks from activating Special Cores like Fatal Strike or the Demiurge of Destruction at undesired times.
Siege Bomber's attack speed was lower when compared to its previous specifications, so we have made it faster. In addition, in the last test world, we tried to increase the install duration to 60 seconds based on the max level but the duration formula was applied incorrectly. We apologize for not being able to perform the test smoothly.
For Battleship Bomber, both the ship's design and the cannon firing locations were changed. The usage experience changed a lot so the firing location has been changed to be the same as before. In addition, the damage has been slightly decreased to reduce the dependence on Battleship Bomber.
Although Captain is a long-range character, there was a problem where you had to move close to install Sign of Bombard intermittently, so we have added an Auto feature that installs it at the location of enemies hit by Continual Aiming. The ability to uninstall it, which many players commented on, has been changed to be able to be done using a command.
Captain's direct skills other than summons have been improved as well. Rapid Fire and Head Shot's damage have been improved, and we have added a final damage passive to Captain Dignity to slightly reduce the dependence on summons. Also, there was a problem whre it was difficult to recognize Deadeye's accurate aiming so the quickslot icon will now change when it is aimed.
Cannon Shooter
V Core Changes
- Marksman
- The Iron Arrow Enhancement Core has been removed.
- All existing Enhancement Cores with Iron Arrow will be replaced with the following skills. The replaced skills will be changed based on the following ranking.
- 1st rank: Enhance Arrow
- 2nd rank: Long Range Trueshot/Arrow Illusion
- 3rd rank: Bolt Swift/Freezer
- The Net Throwing Enhancement Core has been removed.
- All existing Enhancement Cores with Net Throwing will be replaced with the following skills. The replaced skills will be changed based on the following ranking.
- 1st rank: Enhance Arrow
- 2nd rank: Long Range Trueshot/Arrow Illusion
- 3rd rank: Bolt Swift/Freezer
- Night Lord
- The Venom Enhancement Core has been removed.
- All existing Enhancement Cores with Venom will be replaced with the following skills. The replaced skills will be changed based on the following ranking.
- 1st rank: Veil of Shadows
- 2nd rank: Sudden Raid
- 3rd rank: Dark Flare
- Shadower
- The Venom/Fatal Venom Enhancement Core has been removed.
- All existing Enhancement Cores with Venom/Fatal Venom will be replaced with the following skills. The replaced skills will be changed based on the following ranking.
- 1st rank: Veil of Shadows
- 2nd rank: Sudden Raid
- 3rd rank: Dark Flare
- Dual Blade
- The Venom Enhancement Core has been removed.
- All existing Enhancement Cores with Venom will be replaced with the following skills. The replaced skills will be changed based on the following ranking.
- 1st rank: Veil of Shadows
- 2nd rank: Sudden Raid
- 3rd rank: Dark Flare
※ Any currently equipped Enhancement Cores that have been changed will be unequipped.
Story
All Adventurers
The following NPCs' appearances have been improved.
- Sugar
- Tess
- Olivia
- Rondo
The following NPCs have been added.
- Testonen
- Baby Kairin
The following quests have been added.
- The Maple Leaf Girl
- Sumo Wrestler Sugar
- Sugar's Request
- To Victoria Island
- The Beginning of the Adventure
- Stolen Treasure
- Olivia, Arrested?
- Information About the Transformer
- Victoria Island's Seal Stone
- Strange Black Wings
- Stealth
- Recovered Seal Stone
- Olivia's Special Training
- Temple of Time Investivation
- Back to the Door to the Present
- The Disaster that Hit Maple Island
- Sugar in Danger
- Another Maple Leaf
- Questionable Voice
- Battle Against the Black Shadow
- The Miracle of Maple Leaves
- Finding a New Day
- Rondo's Hat
- The Reason Why Rondo Uses a Hat
- A Race with Fox Ears
- Again, a Questionable Voice
- Signs of Resurrection
- Strange Adventurer
- Tess' Past
- Once Again, a Questionable Voice
- Final Voice
The following quests' details have been changed.
- Questionable Traces
- Trace Investigation
- Black Mage's Commander 1
- Black Mage's Commander 2
- Dangerous Warning
- Helena's Determination
- [Temple of Time] Searching for Lost Memories
- 5th Job: The Goddess' Blessing
- Maple World's Arcane Stone
The following quests can no longer be completed.
- Adventurer's Book related quests
- Helping Villagers Quest – Henesys
- Helping Villagers Quest – Ellinia
- Helping Villagers Quest – Perion
The Adventurer's Book can no longer be read.
The following monsters have been added.
- Olivia (Lv. 10)
- Blue Mushmom (Lv. 22)
- Darkened Snail (Lv. 25)
- Black Shadow (Lv. 30)
- Weakened Spectre Battle Dog (Lv. 50)
- Weakened Spectre Tamer (Lv. 50)
- Weakened Spectre Shield Soldier (Lv. 50)
- Guardian Robot (Lv. 75)
The following items have been added.
- Sugar's Hairpin (Etc.)
- Victoria Island's Seal Stone (Etc.)
- Roasted Chestnut Hat (Etc.)
Certain maps in Maple Island have been deleted.
- Small Forest
- Dangerous Forest
Illustrations for each Adventurer job have been added.
Dual Blade
The following quests can no longer be completed.
- Those Who Chose the Dual Blade's Path
- Basic Education 1
- Basic Education 2
- Basic Education 3
- Mission
- Dark Lord's Training
- Courier Investigation
- Courier Robbery
- Swamp Hut Investigation
- Kerning City's Bookstore Owner 1
- Kerning City's Bookstore Owner 2
The following quests' details have been changed.
- The Reason to Hide in the Darkness
- Spy Training 1
- Dark Lord Investigation
- Helping Don Geovanni
- Dual Blades
- Semi-Dualer
- Dualer's Path 2
- Yeonwoo's Worries
- Jazz Bar Investigation
- Dark Lord's Journal
- Her Determination
Cannon Shooter
The following quests can no longer be completed.
- Physical Recovery is the Priority
- Escape is Impossible 1
- Escape is Impossible 2
The following quests' details have been changed.
- To Henesys
Developer Notes:
In this test world update, you can play all of the reorganized Adventurer stories. Until now, most of the story content was only released at the time of the official server update, but we decided that more testing and collecting feedback from players would be the best way to improve the quality of our story content. Therefore, it is all available in the test world now.
This Adventurer story reorganization took placae in the form of maintaining the framework of the existing 'Adventurer's Book' while adding new settings and changing/reinforcing existing settings to spread them out over the tutorial and job advancement quests.
Through this, we expect that there won't be too many big differences with the Adventurer story that players know and expect, but the main character and the surrounding characters' traits will be emphasized better and the setting and plausibility of the existing story will be more solid.
Beginning with this Adventurer story reorganization, we ask for your interest in the ongoing story content reorganization.
Job Skill Improvements
Developer Notes:
In this test world, the improvements made for each job's skills were focused on improving structural problems and adding or modifying various skills with combat utility.
There are certain jobs whose combat performances have been changed due to these changes, but the overall adjustment of jobs' combat performance through numerical adjustments take place in stages at a later date.
After the Adventurer remaster, discussions related to characters' combat performance on a variety of communities have been more active than ever, and many players are sending us their opinions.
Through this, we were able to feel how much love players have for each of their characters, and even MapleStory itself, so at the same time, we have deeply reflected on the various improvements needed for characters' combat experience.
Going forward, even if it's not on the same level as a remaster, we will review and change things that can quickly improve the combat experience through structural modifications like this update every month.
Of course, we will continue to work on numerical improvements as well. However, numerical changes are very intuitive to a character's combat performance and can bring rapid changes so we are trying to make more conservative and gradual changes. Although the extent of the changes may be different for each job, we are planning to only make numerical adjustments with a maximum of 10~20% in a single update, and after the changes are applied to the official server, we will check our data and make additional adjutments.
We sincerely apologize for not being able to match the pace of changes expected by players regarding skill improvements until now. From now on, we will do our best to provide better combat experiences through steady and gradual improvements.
Please keep an eye on this update and the skill improvements that will be made every month, and share your opinions with us.
Common Skills
- Maple Warrior: The skill effect has been changed.
Pathfinder
Soul Master
Flame Wizard
Wind Breaker
Night Walker
Striker
Mikhail
Aran
Evan
Mercedes
Phantom
Eunwol
Luminous
All Demons
- Demon Jump: This skill has been improved so that you can use skills after using this skill or use this skill after using certain skills more smoothly.
Demon Slayer
Demon Avenger
Battle Mage
Wild Hunter
Mechanic
Xenon
Blaster
Kaiser
Kain
Cadena
Angelic Buster
Zero
Kinesis
Adele
- Territory:Fixed an issue where only 10% of the damage would be applied if it exploded when the duration ended.
Illium
Ark
- Fusion Completion:This skill now increases Stance by 50%.
Lara
Hoyoung
Mastery Book System Removal
All 4th job advancement skills can now be levelled up until their maximum level without having to use Mastery Books.
Mastery Books will no longer be sold in each town's general stores, the NPC Bucklerman, stores in different content, and event coin shops.
You can now sell your tradeable Mastery Books and certain other Mastery Book items to shops for mesos.
- Mastery Book 20: 1.5m mesos
- Mastery Book 30: 2.5m mesos
- Dual Blade Training Book:50k mesos
- Mystery Special Mastery Book:2.5m mesos
- Andy's Mastery Book:2.5m mesos
- Cross Hunter Mastery Book:2.5m mesos
You will now acquire Spell Traces when you use untradeable Mastery Books and certain other Mastery Book items.
- Mastery Book 20:500 Spell Traces
- Mastery Book 30:1000 Spell Traces
- Mastery Box:1000 Spell Traces
- Luden's Mastery Book:1500 Spell Traces
The Daily Gift's day 8 reward has been changed from a Mastery Book Set to 1000 Spell Traces.
The Maple Guide [4th Job Advancement] mission's reward has been changed from 10 Mastery Boxes to 3000 Spell Traces.
Mastery Boxes have been removed from Dimensional Library, Lion King's Castle, Fantastic Theme Park, Korean Folk Town, Root Abyss, Golden Temple, Crimsonwood Citadel, and Ancient Ruins Partem content's rewards.
Cross Hunter Chapter 3's rewards have been changed from 2 Mastery Boxes to 300 Spell Traces.
Burning World's Step Up rewards have been changed from a 3 Mastery Boxes Voucher to 1500 Spell Traces.
The Tera Burning Plus and Burning World's Legendary Secret Boxes and Growth Support Boxes will no longer give Mastery Boxes.
Developer Notes:
The Mastery Book system which was added with the 4th job advancement update in December 2006 has been removed. Since then, the 5th job advancement update and various reorganizations for faster character growth have taken place and the current Mastery Book System was decided to be a cumbersome hurdle of playing the game. Going forward, we have improved it so that you can increase all of your 4th job advancement skills to their maximum levels without having to use Mastery Books.
Boss Entry Limit Improvements
The daily entry limit of 1 has been removed for the following bosses. It has been improved so that a 30 minute re-entry cooldown is applied.
- Zakum (Easy/Normal)
- Papulatus (Easy/Normal)
- Hilla (Normal)
- Horntail (Easy/Normal/Chaos)
- Von Leon (Easy/Normal/Hard)
- Arkarium (Easy/Normal)
- Caoong (Normal)
- Pink Bean (Normal/Chaos)
The daily entry limit has been increased from 1 to 3 for the following bosses. The existing 30 minute re-entry cooldown will be maintained.
- Suu (Hard)
- Demian (Hard)
- Guardian Angel Slime (Normal/Chaos)
- Lucid (Easy/Normal/Hard)
- Will (Easy/Normal/Hard)
- Dusk (Normal/Chaos)
- Dunkel (Normal/Hard)
- Jin Hilla (Normal/Hard)
- Chosen Seren (Normal/Hard)
The daily entry limit has been increased from 1 to 3 for the following bosses. It has been improved so that a 60 minute re-entry cooldown is applied.
- Black Mage
Developer Notes:
We have improved the daily boss entry limits to alleviate the problem where you would lose your daily entry if any unexpected situations caused you to stop playing while in the process of challenging bosses. For the re-entry cooldowns, if there was no limit, then parties could enter then right before clearing, they could leave and enter the same boss again. Therefore, we have kept the limit because it would create a gameplay pattern that is not intended by the development team.
Stance Stat Improvements
All characters will now acquire 100% Stance through their own skills.
Mikhail's Link Skill has been changed.
- Guardian of Light: Receive the Knight of Light Mikhail's protection increase your status resistance. (Max level: 2)
- Level 1: For 10 seconds, increases status resistance by 100.
Cooldown: 120 seconds. - Level 2: For 15 seconds, increases status resistance by 100.
Cooldown: 120 seconds.
- Level 1: For 10 seconds, increases status resistance by 100.
TheUnion board effect of Stance has been changed to increased damage to regular monsters.
The Hyper Stat of Stance has been removed. All points invested in Stance have been returned.
Improvements
Skills
In the Seed 40F, the Alicia's Roar!? skill's cooldown has been decreased and the distance that monsters are pushed back has been increased.
Items
Arcane Symbol enhancement costs have been decreased.
Demon Avenger and Xenon characters' Arcane Symbols and Authentic Symbols' stats have been increased.
Fixed an issue where using the Guardian Angel Ring Set Conversion Scroll would not output an effect sound.
Maximum HP and MP stats have been added to the Master Label set effects.
- 3 Set:Maximum HP/MP +250
- 5 Set:Maximum HP/MP +500
Maximum HP and MP stats have been added to the set effects of certain Cash equipment with time-limited stats.
- Target Equipment
- Starry Sky Orchid set
- Flower Cloud Orchid set
- Road of Vanishing set
- Chew Chew Island set
- Apricot Wish set
- Set Effect Additional Stats
- 3 Set:Maximum HP/MP +250
- 5 Set:Maximum HP/MP +500
- Hat/Cape (Glove) Time-Limited Additional Stats(When acquired from a Set Voucher after the update)
- Hat: Maximum HP/MP +1500
- Cape (Glove): Maximum HP/MP +1500
Mechanic equipment(Mechanic Engine, Mechanic Arm, Mechanic Leg, Mechanic Frame, Mechanic Transistor) andDragon equipment(Dragon Hat, Dragon Pendant, Dragon Wings Accessory, Dragon Tail Accessory)will no longer be dropped by monsters and can instead be purchased from the secondary weapon salesman NPC Nevel.
When a scroll is passed that changes the numerical stats of an item, it has been improved so that the increase or decrease in stats is outputted.
Monsters
In the Seed 10F, 20F, 30F, 40F, and 50F, it has been improved so that you will be invincible for 2 seconds after resurrecting while fighting with the boss monsters.
- 10F: Giant Spider
- 20F: Tin Woodman
- 30F: Scared Lion
- 40F: Scarecrow
- 50F: Dorothy
UI
In the Item Enhancement UI, a 30% All Stats Scroll has been added to the Spell Trace scrolls. The 30% All Stats Scroll can only be used on armor and accessories. It gives 3 all stats, 120 HP, and 10 defense.
The maximum number of Damage Skin storage slots has been increased from 48 to 60.
When enhancing V Cores, if you press the Select All button, it will no longer include Condensed Experience cores.
In the equipment window, registered Pet Auto Buff skills will be maintained even when moved to the Cash storage. Even if you equip a new pet that can use Pet Auto Buff, you can use your registered Pet Auto Buff skills without having to register them again.
When creating Chatting Shortcuts, you can no longer register messages that start with '/'.
Fixed an issue when using Chatting Shortcuts with a hotkey where facial expressions were not outputted even if the message included a facial expression.
The remaining time displayed on the quickslots and buffs has been improved to be more visible.
- In the Options UI, you can now select the type of numbers and the display location in the quickslot. The options are:
- Corner, Regular
- Middle, Regular
- Middle, Large
- In the Options UI, you can now select whether to display the blinking alert effect for 5 seconds or less.
- The shadow effect over time has been changed so that it does not darken and cover the icons too much.
When paying back items in the Cash Shop, the guide text has been enhanced.
When you connect to a web browser while playing the game, it has changed so that it opens your default browser instead of Internet Explorer. However, certain connections will still be opened with Internet Explorer like before, and if your default browser is not Chrome, Edge, Firefox, or Whale, it will be opened with Internet Explorer instead of your default browser.
Maple Guide
In the Maple Guide, an additional confirmation window will no longer appear when you use it to move to a map.
The Maple Guide's recommended hunting grounds will no longer appear for Adventurer jobs in the level 10~30 range.
Hunting grounds next to towns and certain recommended hunting grounds have been removed, and other popular hunting grounds have been added.
- Removed Hunting Grounds
- Ocean Seaweed Tower
- Under the Castle Walls 1
- Weathered Land of Joy
- Weathered Land of Sadness
- Rock Territory
- Underground Line 4
- Mushbud Forest 4
- Added Hunting Grounds
- Wild Boar's Land
- Army Base 1
- Ice Valley 2
- Toy Factory <Machine Room>
- Sharp Cliff 4
- Advanced Training Centre
- Drill Hall 2
- Weathered Land of Rage
- Flame Territory
- Under the Cave
- M Tower 2
- Hidden Research Train
- Chew Chew Island's Deepest Point
- Mushbud Forest 6
- Closed Area
- That Day in Trueffet 3
- Mirror-Lit Temple 3
- World's Border 2
- Labyrinth of Suffering Interior 1
- End of the World 2-3
- Cernium West Castle Walls 2
Fixed a problem with the Maple Guide where you had to complete the Sellas area quests in order to do the quests for areas after Moonbridge.
Fixed an error where even if you completed all of Chew Chew Island or Lacheln's quests but did not complete the beginning quest, you could not teleport to those towns with the Maple Guide UI.
Etc.
When using the Meso Market or minigames, there is now a chance to activate Lie Detectors.
Error Fixes
Skills
Certain skills that are not affected by directly used attack speed increasing skills' effects but are affected by passive skills and Ability attack speed changes have been changed so that their attack speeds cannot be changed.
Developer Notes:
Recently, in the process of making attack speed increasing buffs into passives, we have discovered an issue where certain skills that were not affected by active attack speed increasing buff skills were still affected by certain passive stats.
When attack speed is increased for these skills, an error occurs where the skill effects and character actions are outputted abnormally. In particular, for skills that involve movement, the movement distance would be applied inconsistently or sometimes the skill would not be used properly, which we have received many inquiries about.
Due to this change, the experience of using certain skills may change, but we decided that this continuous error would cause more convenience which is why we have changed it this way.
Fixed an issue where Resistance Line Infantry would sometimes appear behind the background.
Night Lord's Showdown Challenge and Demon Slayer's Devil Cry's debuff effects have been changed so that they do not overwrite each other. The overlapping effects have been changed so that the higher effect is applied.
Fixed an issue with Flame Wizard's Ignition – Max Ignition where the effect did not apply.
Fixed a problem with Flame Wizard's Infinity Flame Circle could not be used while slowed.
Fixed a problem where sometimes Aran's Combo would change to 490 right after Adrenaline Boost ended.
Fixed an issue where Aran's Advanced Combo Ability effects were not applied if you died as you reached 1000 Combo.
Fixed an issue where Aran's Smash Wave and Final Blow's fired energy wave in Adrenaline Boost would have different effect output locations based on the direction the character was facing.
Fixed an issue where Aran's Boost End – Storm of Fear would not output the hit effect on monsters that cannot be pulled.
Evan's Magic Debris will now be created in Mu Lung Dojo/Foggy Forest Training Centre.
Fixed an issue with Eunwol where if you didn't satisfy certain skills' usage conditions and used an deactivated skill after using Blade Imp, the skill could not be used.
Fixed an issue with Battle Mage's Dark Genesis where the final attack did not activate while jumping.
Fixed an issue with Kaiser's Command skill guide UI where it would be opened again after closing it.
Fixed an issue with Kaiser's Guardian of Nova where it could not find targets to attack in certain boss monsters.
Fixed an issue with Kain where you would sometimes movei n the opposite direction if you used Shadow Swift after using Shadow Step.
Fixed an issue with Zero where if they Tagged to another Zero, Noblesse Guid skills' cooldowns would be applied.
Fixed an issue with Kinesis where using certain skills would show awkward effects.
Fixed an issue with Adele's Dike where if it was registered in the Skill Alarm, the alarm sound effect would not be outputted.
Fixed an issue with Adele's Creation where it would not be affected by skill effect transparency in the Union Raid.
Fixed an issue with Ark's Fear of the Abyss and Endless Pain where the gauge would be consumed abnormally.
Fixed an issue with Hoyoung's Dream Garden where if it was registered in the Skill Alarm, the alarm sound effect would not be outputted.
Fixed an issue with Lara's Mountain Enclosure where if it was registered in the Skill Alarm, the alarm sound effect would not be outputted.
Fixed an issue where the Flow of Battle effect would be applied while the character was dead.
Fixed an issue when transferring stackable Link Skills where sometimes it would fail due to an error or the skill information would not be displayed.
Quests
Fixed an issue in [Dimensional Library] Episode 1 <White Mage> where certain dialogue of the Mercenary (F) were not displayed.
Finxed an issue where the [Rose Garden] quests' level limit was shown as 110.
Fixed an issue where if you skipped all of the [Morass] area pre-quests, the Brother NPC would appear in Trueffet Square.
Fixed an issue with Pathfinder characters where the 'This quest has already been completed once.' message would appear while doing the 'Finding Lost Memories' quest.
Fixed an issue where the '[Pink Bean] Road to Oblivion' quest appeared as the 'Breaking the Barrier' quest in the completed tab.
Items
Fixed an issue where the equip time of the Spirit Pendant appeared awkwardly.
Fixed an issue where the Demon Avenger's Arcane Symbol's item quality was less than Special Class.
Fixed an issue where the Shadow Style effect would output the character's afterimage awkwardly when certain capes were equipped.
Fixed an issue where the Shadow Style effect was awkward in certain situations.
Fixed an issue where the Chew Chew Baby pets' icons were swapped between when they are alive and when they were dolls.
Fixed an issue where characters using a Gun weapon with the Fishing Master Cash weapon would have awkward images when using certain skills.
Fixed an issue with the 10 Weeks in Bed Chair where the bed's location was awkward.
Fixed an issue where if Dual Blade used a Special SP Reset Coupon, sometimes SP would not be returned.
Monsters
Fixed an issue in Black Mage phase 3 where sometimes the Power of Creation would be activated 2 times.
Fixed an issue in Reboot World where Elite Champions and Elite Bosses' orb experience was applied lower.
Fixed an issue in Reboot World where if Elite Champions and Elite Bosses appeared in certain regular maps that didn't require Force, a lower HP and experience would be applied.
Developer Notes:
In Reboot World, monsters have higher health than in regular worlds so that you can feel the changes in your character's growth better. During our code improvement work in June 2019, we organized duplicated code and incorrectly applied Elite Champion and Elite Bosses' HP in regular maps, leading to lower HP and experience when compared with regular worlds. In line with the purpose of Reboot World, we have changed it so that Elite Champions and Elite Bosses will have their HP and experience applied normally in regular maps. We will take care so that problems like this do not happen again.
Fixed an issue where certain monsters in the Asylum area dropped items that didn't match their level.
UI
Fixed an issue where the skill alarm effect appeared awkwardly if you used a skill when its alarm effect activated.
Fixed an issue where Strike Arrow registered in the quickslot flickered.
Fixed an issue where Stella's Starlight Chariot's log out popup did not appear on Sundays.
Fixed an issue where the 'Find a Burning map' Sudden Mission appeared when playing characters below level 100.
Fixed an issue where if you applied the MVP Royal Damage Skin then entered a cross world channel, the MVP Royal Damage Skin would not be applied again.
Fixed an issue in the World Map UI where searching for NPCs would output unsearchable maps.
Fixed an issue in the Guild UI's BBS where if you used the mouse wheel button to scroll while writing a comment, the text would be deleted.
Fixed an issue where you could not send a note to account buddies with nicknames that were less than 4 English characters or 2 Korean characters.
Fixed an issue with the 'What Horntail Left Behind…' quest where the NPC image covered the detailed information text in the quest UI.
Fixed an issue in the quest UI where the NPC Icarut's location was awkward.
Fixed an issue in the Buddy UI where if you changed a regular buddy's group, the changed group information would not be reflected instantly in the Buddy List.
Fixed an issue where the notification for reaching your maximum number of Union Coins would be shown even if you didn't reach your maximum.
Fixed an issue where if you registered a stackable Link Skill in a preset on a character with that same job's Link Skill before 2nd job, it would remain after reaching 2nd job advancement on that character.
Fixed an issue where if you registered a stackable Link Skill in a preset from a character before 2nd job on a character with the same job branch, then added that skill, the skill information would not be outputted in the My Link Skill section.
Fixed an issue where if you received a stackable Link Skill from a character before 2nd job on a character with the same job branch, the skill information would be displayed in 2 places on the Link Preset page (both the My Link Skill and Other Characters' Link Skill lists).
Maps
Fixed an issue in the Seed 4F where Alicia's dialogue when you needed to hunt the opposite side's monsters to balance it out was awkward.
Fixed an issue in the Seed 19F where the top centre rope image was cut off.
In the Seed 27F's upper traps, in order to fix the issue where characters would be moved to another platform instead of the one they moved to, the platform's detection range has been changed.
The Victoria Island world map displayed in 'Utah's House/Small Attic' has been changed to show the current world map.
Fixed an issue in 'Hotel Arcs/Hotel Arcs Lobby' where you could use Lie Detectors.
Fixed an error where if you used Return to Nearest Town Scrolls in 'Yum Yum Island: Mushbud Forest 1~3', you would not be moved to 'Yum Yum Island: Yum Yum Village'.
Fixed an issue in 'Orbis Tower/Orbis Tower Entrance' where if you jumped over the right wing of the goddess statue, you would be fixed in the air without moving.
Fixed an issue in 'Dead Mine/Sharp Cliff 4' where certain ropes were broken and could not be moved on.
Fixed an issue in 'Monster Park Chew Chew Island/Stage 6' where the rope on the left side was outputted behind the platform.
Fixed an issue in 'Cernium/Cernium West Castle Walls 2' where the castle background's cannon imagea was outputted awkwardly.
Fixed an issue in 'Sky Forest Training Centre/Stage 1' where the left wall's background image was cut off.
The 'Limen/Giant's Heart' map background's image quality has been changed to be clearer.
Fixed an issue in Dimensional Library Episode 2. How to Become an Empress where the time to move to Ereb was too short.
The Deputy Mr. Poncho NPC's click range has been changed to match the NPC image in main towns.
Fixed an issue where sign posts on maps did not display map names when you approached them.
- Korean Folk Town
- Tiger Forest 1
- Tiger Forest 2
- Fox Valley
- Place Closest to the Sky
Fixed an issue where Lie Detectors would be activated in the Flag Race waiting maps.
- Flag Race/Noon Snowfield: Waiting Room
- Flag Race/Sunset Snowfield: Waiting Room
- Flag Race/Midnight Snowfield: Waiting Room
Fixed an issue in Ludibrium Castle where certain map backgrounds' card images were outputted in reversed order from front to back.
- Ludibrium Castle/Terrace Hall
- Ludibrium Castle/Cloud Terrace <2>
- Ludibrium Castle/Sky Terrace <2>
- Ludibrium Castle/Sky Terrace <4>
Fixed an issue where certain maps/ minimaps appeared to be cut off.
- Ruined City/Stage 1
- Ruined City/Stage 2
- Ruined City/Stage 3
- Ruined City/Stage 4
- Ruined City/Stage 5
- Ruined City/Stage 6
Etc.
Fixed an issue in Monster Life where extending monsters would cause their remaining time to become longer.
Fixed an issue where if it wasnt the Flag Race entry time but your PC's time was changed to the Flag Race entry time, the system message indicating you could enter Flag Race would be outputted.
Source: https://orangemushroom.net/2022/01/18/kmst-ver-1-2-136-job-balancing/
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